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Mac Daniel's Advice

Children of MacPaint: Orphans and the 8-Bit Video World
Manuel Mejia Jr - 2001.04.18
By the early 1990s, the Macintosh was moving away from its black and white roots and into the world of full color. The last of the compact b&w screen Macs, the Classic II, ceased production in 1992. A few years after that, Apple closed out the last production run of grayscale PowerBooks. With these changes in hardware, color painting software became a requirement for Mac.
Limitations to Canvas 2
A problem that one encounters when working with Canvas 2.0 is in painting images. When one imports or creates an image, any attempt to paint on additional features to it were limited to a small area or frame around the image. You could not paint outside the frame. When using Canvas, it is often helpful to finalize design of images in MacPaint and then export them to a Canvas layer. There needed to be a program that would allow for painting images outside the frame.
Another problem that I encountered with Canvas 2.0 was the fact that images made in Canvas will not print off my StyleWriter 1500 printer. I have to convert the image to a .gif or other format before printing it out. I have only been able to print unconverted Canvas images off my ImageWriter II printer.
Ultrapaint
1.05
In 1990, Deneba Software, creator of Canvas, developed its masterpiece, Ultrapaint. Copies of this item initially sold for $500. I bought my copy at Best Buy in 1996 for $15. Unlike Canvas, Ultrapaint is compatible with the StyleWriter 1500. However, Ultrapaint would not work with the ImageWriter II and its color ribbon. It is odd that one program works with just one type of printer. Then again, this is Jurassic software running on Jurassic computers and printers.

Shown above is the color palette for Ultrapaint. On the left is a rectangle. Within the rectangle, there is a smaller square. The small square illustrates the color that is selected for the pencil and line drawing tools. The larger rectangle illustrates the selected color for the paint brush and paint bucket tools.

Shown above is the patterns palette for Ultrapaint. Their is a
wide variety to choose from. These patterns can be applied to both
the line drawings as well as the paint bucket type color areas. For
gray scale images, you also have the option of controlling the
level of shading by altering the bottom of the patterns
palette
.
Shown to the right is the complete tool palettes for Ultrapaint in paint mode. At first glance, it looks very complex. There are a number of tools that are available to the graphic artist. Yet the basics that were set up with MacPaint 1.0 in 1985 are still visible. The left palette contains tools that were used in MacPaint. These tools include the lasso, the hand tool, the paint bucket, the paint brush, eraser, and the line drawer.
In the right palette, you see tools that allow one to change the
thickness and characteristics of drawn lines. These characteristics
include thickness, the inclusion of a dash design, and arrow tips.
One can also magnify
or reduce the scale that one views the
Ultrapaint drawing and select the colors that are to be used from
the color palette.
The center Palette has a number of new and useful tools for high end graphic users as well as those who like to do some fun work. For the serious user, there are various tools for drawing 3D shapes as well as tools like the "finger" and the "charcoal" that allow you to smudge lines of color the way an oil or acrylic painter would. For those wanting to have some fun, there is an "anthropomorphic" tool that draws a string of flowers, animals, and other shapes. It is a great tool for borders. Some of those shape are shown below.
Draw
Mode
Like other drawing programs, such as Superpaint, the draw mode for Ultrapaint disables some of the features that are used in the paint mode. One can recover the use of these tools by switching to a "composite" mode. By cutting and pasting an image from another file, you can paint or otherwise alter the image that you import.
A Picture in Ultrapaint
Below are a group of drawings imported to form a collage in
Ultrapaint (click the image to see it at full size). Graphic
artists will note the "impressionist" look of the colors. This is
due to the fact that the images are being presented in 8-bit (256)
color.
A
collage in 16-bit (thousands of) colors or 24-bit (millions of)
colors would produce no exaggerated lines or pastel colors. Under
256 colors, the Mac has to select a color that most closely matches
the one on the image.
To get a better idea of this effect, go to your control panels file and open the "monitors" panel. Set your colors from 8-bit to 4-bit (16 colors) and then view the picture. The world is quite bland when viewed in 16 colors.
Considering the Jurassic hardware and software, the image presented below is quite advanced. These types of images were the state of the art when the graphical WWW arrived at the scene in 1994 - years after the creation of Ultrapaint.
Other Orphans
I need to mention a few early graphics programs that LEM reader Jason Cutler pointed out to me after he read the "The Children of the MacPaint". They were left out as "orphans" by that article.
GraphicWorks and Cricket Paint
"GraphicWorks had a powerful spray-can tool, best in the industry during the late 1980s/early 1990s. It was like Canvas in that you had to first draw a frame for your bitmap (image) before you could do any painting on it." In other words, no painting outside the box.
Jason added, "Cricket Paint's claim to fame was 'wet paint'--you could draw something and modify it like it was in a draw layer, but once you click elsewhere on the page, the thing you were toying with became a permanent bitmap. Unlike Superpaint, there was no draw layer."
To add to the list of orphans, I referred to the "The First Book of the Mac" by Clara and Jay Rose (SAMS, 1991). Based on my reading, I left out Easy Color Paint, Desk Paint, Desk Draw, Pixel Paint, Lightning Paint, Adobe Illustrator, Studio/32, Aldus Freehand, and Apple HyperCard. Of these programs, Freehand and Illustrator are probably the best known because they are still available. They are also the most expensive of the litter (US$200-500).
At the other end of the spectrum, Lightning Paint is shareware/freeware and can be downloaded from a variety of software archives. HyperCard 1.x was given away by Apple to everyone who bought a Mac during the late 1980s. I still refer to my collection of HyperCard stacks when I need clip art or icon art for my files.
That will be it for now. Later installments will discuss graphic file formats and early animation on the Mac.
Manuel Mejia Jr is familiar with Mac IIs, LCs, and older PowerBooks. He uses his Mac LC, PowerBook 145B, and PB 100 with System 7.1 on a regular basis and recently added a Mac Plus running System 6 to his collection. He's quite familiar with both System 6 and System 7. He also owns the Pina books on repairing compact Macs from 128k through the SE.
You can read more about Manuel's computers in Manuel Mejia Jr's Four Old Macs.
Not sure if you should upgrade your old Mac or replace it? Check the Mac Daniel index to see if we've already addressed your problem.
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